Ring

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Class
Name
Level
Implicits
Captain's Ring -
+(40 to 95) Stun Avoidance
Celestial Ring 52
+(42 to 110) Ward Decay Threshold
Copper Ring 14
+(25% to 50%) increased Critical Strike Chance
Coral Ring 48
+(3 to 6) Vitality
+(3 to 6) Health Regen
Corrupted Insignia -
(13% to 19%) increased Cooldown Recovery Speed for Evade
(3 to 4) Seconds of Frenzy after you use Evade
+(6% to 7%) increased Damage Taken while you have Frenzy
Gold Ring 25
+(5% to 18%) Elemental Resistance
Ivory Ring 66
+(33% to 46%) Necrotic Resistance
+(46 to 130) Ward Decay Threshold
Jade Ring -
+(10 to 25) Dodge Rating
Mercantile Insignia 52
(6% to 10%) Increased Cooldown Recovery Speed
Old Silver Ring -
+(3% to 8%) increased Movement Speed
Opal Eye Ring -
(6% to 10%) Increased Cooldown Recovery Speed
+(6 to 7) to All Attributes
(7% to 6%) reduced Movement Speed
Opal Ring 52
(6% to 10%) Increased Cooldown Recovery Speed
+(1 to 2) to All Attributes
Ruby Ring 62
+(28% to 45%) Fire Resistance
+(28% to 45%) increased Fire Damage
Sapphire Ring 40
+(10 to 20) Mana
+(6% to 12%) increased Mana Regen
Silver Ring -
+(3% to 8%) increased Movement Speed
Turquoise Ring 31
+(5% to 35%) increased Minion Damage
+(5% to 35%) increased Minion Health
+(5% to 35%) Minion Critical Strike Multiplier