Relic

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Class
Name
Level
Implicits
Ancient Coins 74
+(10% to 100%) increased Critical Strike Chance
(3 to 6) Health Gain on Crit
Ancient Scroll 52
(6% to 12%) Increased Chill Duration
(6% to 12%) Increased Shock Duration
(6% to 12%) Increased Ignite Duration
Antidote Vial 68
+(30% to 45%) Poison Resistance
(30% to 60%) Increased Leech Rate
Arcane Quill 6
(3 to 5) Ward Gain on Kill
Argent Crest 58
+(30% to 45%) Cold Resistance
+(30% to 45%) Lightning Resistance
Blood Catcher 53
+(24% to 40%) Chance to apply a Bleed on Hit
(7% to 21%) Increased Aspect of the Shark Effect
Caged Souls 5
(9 to 29) Ward Gained on Potion Use
+(9% to 29%) Ward Retention
Copper Chalice -
+(2 to 3) Health Regen
Cursed Bones 33
+(13% to 45%) Fire Resistance
+(13% to 63%) increased Curse Damage
Damned Souls 63
+(13% to 91%) increased Fire Damage
+(13% to 91%) increased Minion Fire Damage
Decaying Homunculus 59
+(31% to 61%) increased Necrotic Damage
+(31% to 61%) increased Minion Necrotic Damage
Defiled Bones -
+(13% to 19%) increased Spell Damage
Dread Banner 63
+(43% to 73%) increased Void Damage
+(15% to 30%) Chance to apply Future Strike on Melee Hit
Dream Catcher -
+(7 to 14) Health
+(7% to 14%) increased Minion Health
Elder Eye 76
+(24% to 48%) increased Cold Damage
+(12% to 24%) Chance to Chill on Hit
+(120% to 240%) Freeze Rate Multiplier
Frostborn Seed 67
+(4 to 8) Spell Cold Damage
+(10% to 24%) Chance to cast Maelstrom every 3 seconds
Golden Chalice 37
+(4 to 6) Health Regen
Heretical Script 5
+(5% to 12%) increased Armor
+(5% to 12%) Void Resistance
Homunculus Bile 13
+(13% to 31%) Chance to Poison on Hit
Homunculus Blood 65
+(13% to 41%) Chance to apply a Bleed on Hit
+(13% to 41%) Chance to apply a Bleed on Minion Hit
Inscribed Tablet 29
+(10 to 30) Mana
-3 Melee Mana Cost
Ivory Dice -
+(16% to 28%) increased Critical Strike Chance
Jade Dice 55
+(6% to 24%) increased Dodge Rating
Living Seed 11
+(1% to 2.4%) of Damage Leeched as Health on Hit
+(1% to 2.4%) of Minion Damage Leeched as Health on Hit
Mournful Pennant 12
+(15 to 25) Health
(3 to 5) Health Gain on Melee Hit
Ochre Antler 18
+(11% to 15%) Endurance
Oil Vial 51
+(26% to 44%) increased Fire Damage
+(14% to 26%) Chance to Ignite on Hit
Putrid Souls 71
+(31% to 45%) Poison Resistance
+(13 to 45) Ward per Second
Ruby Dice 62
+(36% to 42%) Fire Resistance
+(6% to 36%) Chance to apply a Bleed on Hit
Rune Quill 72
+(40% to 84%) increased Elemental Damage Over Time
Runed Bones 51
+(6% to 36%) increased Minion Damage
+(6% to 16%) increased Minion Movement Speed
+(6% to 66%) increased Minion Health
Runic Scroll -
+(2 to 3) Spell Damage
Sage Antler 4
+(8% to 19%) increased Physical Damage
+(8% to 19%) increased Minion Physical Damage
Scrivening Quill 41
+(11 to 33) Ward per Second
Scrying Eye 58
+(12% to 24%) Elemental Critical Strike Multiplier
Silver Grail 15
+(10 to 25) Mana
Solar Commandment 50
+(25% to 60%) increased Fire Damage
(25% to 60%) Increased Healing Effectiveness
Solarum Banner 44
+(2% to 5%) Block Chance
(2 to 5) Health Gain on Block
Spirit Catcher 70
+(27% to 44%) Cold Resistance
+(27% to 44%) Necrotic Resistance
Spriggan Seed 45
+(16% to 32%) increased Minion Damage
(12% to 24%) Increased Companion Revive Range
(12% to 24%) Increased Companion Revive Speed
Stolen Tithe 44
+(1% to 2%) of Damage Leeched as Health on Hit
+(10% to 20%) increased Damage Leeched as Health
Sunrise Emblem -
+(8% to 16%) Chance to Ignite on Hit
Tainted Effigy 77
+(5 to 10) Melee Void Damage
+(5 to 10) Spell Void Damage
Third Eye 12
+(3% to 9%) Physical Resistance
+(3% to 9%) Fire Resistance
+(3% to 9%) Poison Resistance
Venom Phial 4
+(10% to 22%) Chance to Poison on Hit
Warding Scroll 64
+(14 to 40) Mana
+(14% to 40%) of Mana Spent Gained as Ward
Weathered Coins 16
+(16% to 40%) Chance to Shred Armor on Hit
Woad Antler 75
+(4 to 10) Melee Cold Damage
+(4 to 10) Minion Melee Cold Damage