Blessing

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Timeline
Name
Implicits
Allure of Apathy
+(40% to 60%) Chance to Slow on Hit
Ambition of the Empire
(30% to 45%) Increased Two-Handed Sword Drop Rate
Apex of Fortune
(15% to 30%) Increased Quiver Drop Rate
Arrogance of Argentus
(10% to 20%) Increased Helmet Drop Rate
Bastion of Divinity
+(25% to 40%) Lightning Resistance
Bastion of the Heart
(12% to 20%) Increased Body Armor Shard Drop Rate
Binding of Ruin
(20% to 30%) Increased Belt Shard Drop Rate
Binds of Nature
+(40% to 60%) increased Poison Damage
Binds of Sanctuary
(15% to 30%) Increased Shield Drop Rate
Body of Obsidian
+(120 to 180) Armor
Bones of Eternity
+(3% to 4%) Block Chance
+(100 to 140) Block Effectiveness
Boon of the Scarab
(25% to 35%) Increased Bow Shard Drop Rate
Breath of Cinders
+(10% to 20%) Chance to Shred Fire Resistance on Hit
Bulwark of the Tundra
+(12% to 24%) increased Armor
Chaos of Lagon
+(40% to 60%) increased Lightning Damage
Chill of Death
(30% to 45%) Increased Two-Handed Staff Drop Rate
Comfort of the End
(12% to 20%) Increased Suffix Shard Drop Rate
Crash of the Waves
(50% to 90%) Increased Stun Chance
Cruelty of Formosus
(30% to 45%) Increased Wand Drop Rate
Cruelty of Strength
+(40% to 60%) increased Physical Damage
Cruelty of the Meruna
+(40% to 60%) Chance to Shock on Hit
Curse of Flesh
(30% to 50%) Increased Huge Idol Drop Rate
Curse of Sulphur
+(20% to 35%) Chance to apply Frailty on Hit
Defiance of Yulia
+(5 to 10) Spell Cold Damage While Channelling
Depths of Infinity
+(10% to 20%) Chance to Shred Void Resistance on Hit
Despair of Flesh
+(40% to 60%) increased Necrotic Damage
Despair of the Empire
(25% to 40%) Increased Ailment Shard Drop Rate
Dream of Eterra
+(25% to 40%) Necrotic Resistance
Echo of Solarum
+(25% to 40%) Void Resistance
Embers of Immortality
+(10% to 14%) Endurance
Embrace of Ice
(10% to 20%) Increased Body Armor Drop Rate
Emptiness of Ash
+(20% to 26%) Critical Strike Multiplier
Enmity of the Clans
(30% to 45%) Increased One-Handed Sword Drop Rate
Favor of Souls
(30% to 50%) Increased Ornate Idol Drop Rate
Favor of the Wengari
(30% to 45%) Increased Two-Handed Axe Drop Rate
Flames of Calamity
+(40% to 60%) increased Fire Damage
Flames of the Black Sun
+(40% to 60%) Chance to Ignite on Hit
Fury of the North
+(10% to 20%) Chance to Shred Physical Resistance on Hit
Grace of Water
(40 to 70) Ward Gained on Potion Use
+(80 to 140) Ward Decay Threshold
Grand Allure of Apathy
+(65% to 100%) Chance to Slow on Hit
Grand Ambition of the Empire
(50% to 90%) Increased Two-Handed Sword Drop Rate
Grand Apex of Fortune
(41% to 60%) Increased Quiver Drop Rate
Grand Arrogance of Argentus
(22% to 50%) Increased Helmet Drop Rate
Grand Bastion of Divinity
+(55% to 75%) Lightning Resistance
Grand Bastion of the Heart
(22% to 35%) Increased Body Armor Shard Drop Rate
Grand Binding of Ruin
(32% to 50%) Increased Belt Shard Drop Rate
Grand Binds of Nature
+(65% to 100%) increased Poison Damage
Grand Binds of Sanctuary
(35% to 75%) Increased Shield Drop Rate
Grand Body of Obsidian
+(200 to 320) Armor
Grand Bones of Eternity
+(5% to 8%) Block Chance
+(180 to 240) Block Effectiveness
Grand Boon of the Scarab
(40% to 60%) Increased Bow Shard Drop Rate
Grand Breath of Cinders
+(25% to 50%) Chance to Shred Fire Resistance on Hit
Grand Bulwark of the Tundra
+(25% to 55%) increased Armor
Grand Chaos of Lagon
+(65% to 100%) increased Lightning Damage
Grand Chill of Death
(50% to 90%) Increased Two-Handed Staff Drop Rate
Grand Comfort of the End
(22% to 35%) Increased Suffix Shard Drop Rate
Grand Crash of the Waves
(100% to 160%) Increased Stun Chance
Grand Cruelty of Formosus
(50% to 90%) Increased Wand Drop Rate
Grand Cruelty of Strength
+(65% to 100%) increased Physical Damage
Grand Cruelty of the Meruna
+(65% to 100%) Chance to Shock on Hit
Grand Curse of Flesh
(51% to 100%) Increased Huge Idol Drop Rate
Grand Curse of Sulphur
+(40% to 60%) Chance to apply Frailty on Hit
Grand Defiance of Yulia
+(11 to 20) Spell Cold Damage While Channelling
Grand Depths of Infinity
+(25% to 50%) Chance to Shred Void Resistance on Hit
Grand Despair of Flesh
+(65% to 100%) increased Necrotic Damage
Grand Despair of the Empire
(45% to 70%) Increased Ailment Shard Drop Rate
Grand Dream of Eterra
+(45% to 75%) Necrotic Resistance
Grand Echo of Solarum
+(55% to 75%) Void Resistance
Grand Embers of Immortality
+(18% to 30%) Endurance
Grand Embrace of Ice
(22% to 50%) Increased Body Armor Drop Rate
Grand Emptiness of Ash
+(27% to 40%) Critical Strike Multiplier
Grand Enmity of the Clans
(50% to 90%) Increased One-Handed Sword Drop Rate
Grand Favor of Souls
(51% to 100%) Increased Ornate Idol Drop Rate
Grand Favor of the Wengari
(50% to 90%) Increased Two-Handed Axe Drop Rate
Grand Flames of Calamity
+(65% to 100%) increased Fire Damage
Grand Flames of the Black Sun
+(65% to 100%) Chance to Ignite on Hit
Grand Fury of the North
+(25% to 50%) Chance to Shred Physical Resistance on Hit
Grand Grace of Water
(80 to 130) Ward Gained on Potion Use
+(160 to 260) Ward Decay Threshold
Grand Grasp of Hope
(32% to 50%) Increased Gloves Shard Drop Rate
Grand Greed of Darkness
(12 to 18) Ward Gain on Kill
+(120 to 200) Ward Decay Threshold
Grand Grip of the Lance
(35% to 75%) Increased Gloves Drop Rate
Grand Guile of Wyrms
+(100% to 150%) Chance to Shred Poison Resistance on Hit
Grand Heart of Ice
+(40% to 60%) Chance to Chill on Hit
Grand Heart of the Caldera
+(55% to 75%) Fire Resistance
Grand Hemmorage of Marrow
+(65% to 100%) Chance to apply a Bleed on Hit
Grand Hope of the Beginning
(15% to 25%) Increased Prefix Shard Drop Rate
Grand Hunger of Dragons
+(4.5% to 7%) of Melee Damage Leeched as Health
Grand Hunger of the Void
+(2.2% to 3.5%) of Spell Damage Leeched as Health
Grand Inevitability of the Void
(30% to 45%) Increased Two-Handed Staff Shard Drop Rate
Grand Intellect of Liath
(30% to 50%) Chance to Gain 30 Ward when Hit
Grand Knowledge of Skill
(22% to 35%) Increased Skill Shard Drop Rate
Grand Light of the Moon
+(60 to 90) Mana
Grand Mark of Agony
(51% to 100%) Increased Adorned Idol Drop Rate
Grand Maw of Artor
+(65% to 100%) Chance to apply Frostbite on Hit
Grand Memory of Light
+(45 to 70) Health
Grand Memory of Masters
(20% to 30%) Increased Class Specific Shard Drop Rate
Grand Memory of the Living
(16% to 25%) Increased Glyph Drop Rate
Grand Might of Bhuldar
(32% to 50%) Increased Stun Duration
Grand Might of the Sea Titan
+(65% to 100%) increased Cold Damage
Grand Might of the Siege
(35% to 75%) Increased Belt Drop Rate